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Hex Tactics runtime architecture: exploration, shared combat rules and synchronous event feedback

Hex Tactics — Interactive architecture

Explore the Unity tactical RPG's exploration and combat systems, shared rules and source references. Both language editions include theme controls, search and export.

Architecture evidence: main 42f3a2b. This map is a pinned runtime snapshot, not a gameplay acceptance result.

Case studies are being prepared.

This section will publish evidence-based write-ups for selected data, AI, game-development, and ubiquitous-computing projects. Each entry will distinguish verified implementation details from plans and exploratory work.

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